事实证明,行为政策与目标政策不同并用于获得学习经验的政策策略在强化学习中具有巨大的实践价值。但是,即使对于简单的凸问题,例如线性值函数近似,这些算法也不能保证是稳定的。为了解决这个问题,在这种情况下引入了可证明会收敛的替代算法,最著名的是梯度下降时间差异(GTD)学习。然而,这种算法和其他类似的算法往往比传统的时间差异学习更慢得多。在本文中,我们建议通过在连续参数更新中引入二阶差异来提高GTD2的梯度下降时间差异(梯度DD)学习。我们在线性值函数近似的框架中研究了该算法,理论上通过应用随机近似理论来证明其收敛性。分析显示其比GTD2的改善。通过经验研究该模型的随机步行任务,Boyan-Chain任务和Baird的非政策反例,我们发现对GTD2的实质性改善,在某些情况下,甚至比传统的TD学习更好的表现甚至更好。
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尽管对生物学上合理的学习规则进行了广泛的理论工作,但很难获得有关大脑中是否以及如何实施此类规则的明确证据。我们考虑在生物学上合理的监督和加强学习规则,并询问学习过程中网络活动的变化是否可以用于确定正在使用哪种学习规则。有监督的学习需要一个信用分配模型来估计从神经活动到行为的映射,并且在生物生物体中,该模型将不可避免地是理想映射的不完善的近似,从而导致相对于重量更新的偏见真正的梯度。另一方面,强化学习不需要信用分配模型,并且倾向于按照真正的梯度方向进行体重更新。我们得出一个指标,通过观察学习过程中网络活动的变化来区分学习规则,鉴于实验者已经知道了从大脑到行为的映射。由于脑机界面(BMI)实验允许对该映射进行完美了解,因此我们专注于使用复发性神经网络对光标控制BMI任务进行建模,这表明可以在模拟实验中使用神经科学实验者将在模拟实验中进行区分,以区分学习规则。合理地可以访问。
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数据增强是自然语言处理(NLP)模型的鲁棒性评估的重要组成部分,以及增强他们培训的数据的多样性。在本文中,我们呈现NL-Cogmenter,这是一种新的参与式Python的自然语言增强框架,它支持创建两个转换(对数据的修改)和过滤器(根据特定功能的数据拆分)。我们描述了框架和初始的117个变换和23个过滤器,用于各种自然语言任务。我们通过使用其几个转换来分析流行自然语言模型的鲁棒性来证明NL-Upmenter的功效。基础架构,Datacards和稳健性分析结果在NL-Augmenter存储库上公开可用(\ url {https://github.com/gem-benchmark/nl-augmenter})。
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Three main points: 1. Data Science (DS) will be increasingly important to heliophysics; 2. Methods of heliophysics science discovery will continually evolve, requiring the use of learning technologies [e.g., machine learning (ML)] that are applied rigorously and that are capable of supporting discovery; and 3. To grow with the pace of data, technology, and workforce changes, heliophysics requires a new approach to the representation of knowledge.
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Persuasion modeling is a key building block for conversational agents. Existing works in this direction are limited to analyzing textual dialogue corpus. We argue that visual signals also play an important role in understanding human persuasive behaviors. In this paper, we introduce the first multimodal dataset for modeling persuasion behaviors. Our dataset includes 199 dialogue transcriptions and videos captured in a multi-player social deduction game setting, 26,647 utterance level annotations of persuasion strategy, and game level annotations of deduction game outcomes. We provide extensive experiments to show how dialogue context and visual signals benefit persuasion strategy prediction. We also explore the generalization ability of language models for persuasion modeling and the role of persuasion strategies in predicting social deduction game outcomes. Our dataset, code, and models can be found at https://persuasion-deductiongame.socialai-data.org.
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The promise of Mobile Health (mHealth) is the ability to use wearable sensors to monitor participant physiology at high frequencies during daily life to enable temporally-precise health interventions. However, a major challenge is frequent missing data. Despite a rich imputation literature, existing techniques are ineffective for the pulsative signals which comprise many mHealth applications, and a lack of available datasets has stymied progress. We address this gap with PulseImpute, the first large-scale pulsative signal imputation challenge which includes realistic mHealth missingness models, an extensive set of baselines, and clinically-relevant downstream tasks. Our baseline models include a novel transformer-based architecture designed to exploit the structure of pulsative signals. We hope that PulseImpute will enable the ML community to tackle this significant and challenging task.
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One of the major errors affecting GNSS signals in urban canyons is GNSS multipath error. In this work, we develop a Gazebo plugin which utilizes a ray tracing technique to account for multipath effects in a virtual urban canyon environment using virtual satellites. This software plugin balances accuracy and computational complexity to run the simulation in real-time for both software-in-the-loop (SITL) and hardware-in-the-loop (HITL) testing. We also construct a 3D virtual environment of Hong Kong and compare the results from our plugin with the GNSS data in the publicly available Urban-Nav dataset, to validate the efficacy of the proposed Gazebo Plugin. The plugin is openly available to all the researchers in the robotics community. https://github.com/kpant14/multipath_sim
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In this paper, we explore the use of metric learning to embed Windows PE files in a low-dimensional vector space for downstream use in a variety of applications, including malware detection, family classification, and malware attribute tagging. Specifically, we enrich labeling on malicious and benign PE files using computationally expensive, disassembly-based malicious capabilities. Using these capabilities, we derive several different types of metric embeddings utilizing an embedding neural network trained via contrastive loss, Spearman rank correlation, and combinations thereof. We then examine performance on a variety of transfer tasks performed on the EMBER and SOREL datasets, demonstrating that for several tasks, low-dimensional, computationally efficient metric embeddings maintain performance with little decay, which offers the potential to quickly retrain for a variety of transfer tasks at significantly reduced storage overhead. We conclude with an examination of practical considerations for the use of our proposed embedding approach, such as robustness to adversarial evasion and introduction of task-specific auxiliary objectives to improve performance on mission critical tasks.
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We propose a learning-based robust predictive control algorithm that compensates for significant uncertainty in the dynamics for a class of discrete-time systems that are nominally linear with an additive nonlinear component. Such systems commonly model the nonlinear effects of an unknown environment on a nominal system. We optimize over a class of nonlinear feedback policies inspired by certainty equivalent "estimate-and-cancel" control laws pioneered in classical adaptive control to achieve significant performance improvements in the presence of uncertainties of large magnitude, a setting in which existing learning-based predictive control algorithms often struggle to guarantee safety. In contrast to previous work in robust adaptive MPC, our approach allows us to take advantage of structure (i.e., the numerical predictions) in the a priori unknown dynamics learned online through function approximation. Our approach also extends typical nonlinear adaptive control methods to systems with state and input constraints even when we cannot directly cancel the additive uncertain function from the dynamics. We apply contemporary statistical estimation techniques to certify the system's safety through persistent constraint satisfaction with high probability. Moreover, we propose using Bayesian meta-learning algorithms that learn calibrated model priors to help satisfy the assumptions of the control design in challenging settings. Finally, we show in simulation that our method can accommodate more significant unknown dynamics terms than existing methods and that the use of Bayesian meta-learning allows us to adapt to the test environments more rapidly.
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A hallmark of the deep learning era for computer vision is the successful use of large-scale labeled datasets to train feature representations for tasks ranging from object recognition and semantic segmentation to optical flow estimation and novel view synthesis of 3D scenes. In this work, we aim to learn dense discriminative object representations for low-shot category recognition without requiring any category labels. To this end, we propose Deep Object Patch Encodings (DOPE), which can be trained from multiple views of object instances without any category or semantic object part labels. To train DOPE, we assume access to sparse depths, foreground masks and known cameras, to obtain pixel-level correspondences between views of an object, and use this to formulate a self-supervised learning task to learn discriminative object patches. We find that DOPE can directly be used for low-shot classification of novel categories using local-part matching, and is competitive with and outperforms supervised and self-supervised learning baselines. Code and data available at https://github.com/rehg-lab/dope_selfsup.
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